No edit summary |
(Adding categories) |
||
(30 intermediate revisions by 17 users not shown) | |||
Line 1: | Line 1: | ||
− | '''Sun Delta''' (サンデルタ, 'San Deruta'') is Ingrid's first Super Combo |
+ | The '''Sun Delta''' (サンデルタ, ''San Deruta'') is [[Ingrid]]'s first [[Super Combo]] in ''[[Capcom Fighting Evolution]]'' and one of her Super Combos in ''[[Street Fighter Alpha 3 MAX]]'', usable only with maximum [[Super Combo Gauge]] (Level 3). |
+ | |||
− | the opponents gets hit multiple times in the air. The LP version |
||
+ | {| align="center" border="1" cellpadding="1" cellspacing="1" style="width:235px;" |
||
⚫ | |||
+ | |+'''Input''' |
||
− | hits from far away. The risky part is that it costs Ingrid her entire |
||
+ | |- |
||
− | meter which is the majority of it. The rewarding part is that it's |
||
+ | ! scope="row"|'''All appearances''' |
||
− | great on turtle situation. It has the same downside properties as Sun Upper. |
||
+ | |[[Image:Arcade Modifier (Max).png|Maximum only]] [[Image:Arcade Stick QCB.png|Quarter-circle backward]][[Image:Arcade Stick QCB.png|Quarter-circle backward]] {{+}} [[Image:Arcade Button Punch.png|Punch]] |
||
⚫ | |||
+ | |} |
||
+ | |||
+ | ==Description== |
||
+ | Executed by performing two quarter-circle backward motions and pressing punch with a maximum Super Combo Gauge, Ingrid uses an advanced [[Sun Upper]]. If it connects, the opponents is hit multiple times as they are lifted in the air. The LP version |
||
⚫ | |||
+ | |||
+ | ==Tactics== |
||
+ | While powerful, especially against a turtling player, it requires Ingrid to empty the entire [[Super Gauge]] at maximum power. |
||
+ | |||
+ | ==Sprites== |
||
+ | [[Image:IngridSunDelta.gif]]{{Ingrid1}}[[Category:Attacks]] |
||
+ | [[Category:Special Attacks]] |
||
[[Category:Ingrid's Special Attacks]] |
[[Category:Ingrid's Special Attacks]] |
||
[[Category:Super Combos]] |
[[Category:Super Combos]] |
||
− | [[Category: |
+ | [[Category:Ingrid's Super Combos]] |
− | [[Category: |
+ | [[Category:Energy Manipulation Attacks]] |
+ | [[Category:A-ISM Exclusive Moves]] |
||
+ | [[Category:A-ISM only Super Combos]] |
||
⚫ |
Latest revision as of 00:34, 6 May 2020
The Sun Delta (サンデルタ, San Deruta) is Ingrid's first Super Combo in Capcom Fighting Evolution and one of her Super Combos in Street Fighter Alpha 3 MAX, usable only with maximum Super Combo Gauge (Level 3).
All appearances | + |
---|
Description[]
Executed by performing two quarter-circle backward motions and pressing punch with a maximum Super Combo Gauge, Ingrid uses an advanced Sun Upper. If it connects, the opponents is hit multiple times as they are lifted in the air. The LP version hits close, the MP version hits mid-screen, and the HP version hits from far away.
Tactics[]
While powerful, especially against a turtling player, it requires Ingrid to empty the entire Super Gauge at maximum power.
Sprites[]
Ingrid's Move List | |
---|---|
Unique Attacks | Sunbright • Easy Step • Little Lag |
Special Attacks | Sunshot • Sunrise • Sun Arch • Sun Upper • Sun Lower • Sun Dive • Wrap Around |
Super Combos | Sunburst • Sunshine • Sun Delta |