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Super Gem Fighter Mini Mix, released in Japan as Pocket Fighter (ポケットファイター?), is a fighting game released by Capcom in September 1997 for the CP System II arcade system. It was ported to the PlayStation (which retained the Pocket Fighter title for its American and European release), Sega Saturn, and WonderSwan, as well as PlayStation 2 as part of the Street Fighter Alpha Anthology.
The game uses the same "super deformed" chibi character designs previously used in Super Puzzle Fighter II Turbo. The roster includes characters from Street Fighter Alpha, Darkstalkers, Street Fighter III, and the CPS III arcade game Red Earth. It also features many cameos from various Capcom games scattered in the background of the stages.
- 1 Gameplay
- 2 Playable characters
- 3 Support characters
- 4 Cameo appearances
- 5 Stages
- 6 Development
- 7 Trivia
- 8 Gallery
- 10 Videos
- 11 External Links
Gameplay[edit | edit source]
In addition to the standard fighting, there are various gems (similar to the ones seen in Super Puzzle Fighter II Turbo) that the player can collect during matches to power up their character (based on Red Earth), as well as elemental orbs which can be thrown to the opponent in a variety of angles (visually based on elemental hits in Darkstalkers), which may affect the opponent (turn into stone, freeze, etc.). Each character starts each match with one of these (Tessa always starts with the ice orb, while Ryu starts with the lightning orb). There are also treasure chests, and item carriers, which both contain items, and food that restores the player's health.
There are two bars and three sub-bars in the interface. The two main bars are the life bar and the super bar, the first indicates the character's remaining health and the second their ability to perform "Mighty Combos". The Mighty Combo gauge itself can be filled up to 9 stocks. Each Mighty Combo has a level assigned to it, which determines how many "Mighty Combo" gauges it will need. Players can also perform Mega Crushes (which costs one stock of the Mighty Combo gauge and emptys the Gem Gauges) that can also be done in midair, in which all of the collected gems shoot out of their character and damage the enemy, as well as Counter Crushes, where the character rolls across the screen while attacking.
Each character has animated stock icons on the interface. Throughout the battle, the stock icon emotions for a character will change from happy, to sad, to surprised (only happens if a character is K.O.ed, or has lost a round via Time Over). All fighters normally start with three stock icons at the beginning of a match.
The three sub-bars at the bottom corners of the screen are the Gem Gauges, which displays the level of three of the character's special moves. Each character has at least three special moves, as shown in the sub-bars, and each of these corresponds to a color. Some characters have one or two additional Special Moves that aren't affected by sub-bars. Each time an attack connects to an opponent, gems pop out of him or her, and which can then be taken to power up the corresponding special moves for additional effects.
There are four buttons: Punch, Kick, Special, and Taunt. The Special button performs a chargeable move that cannot be blocked and upon impact drops gems in the opponent's possession for added humor. More gems will be dropped depending on how much the Special attack is charged. Holding Down, Forward or no direction at all when using the Special button will cause a specific gem color to drop from the enemy. Holding Back along with the Special button allows for a defense that is specific against the unblockable Special attacks. Other kinds of attacks do no damage when blocked, and unlike most 2D fighting games, this includes special moves and Mighty Combos.
Gem Fighter also features "Flash Combos", or "Costume Combos" (inspired by the Plasma Combo system derived from Star Gladiator), where the player can perform a combo by pressing the Kick or Punch button after striking their opponent with the Punch button for a total of four hits. These combos are usually just for fun, and will cause a character to change into various costumes during the sequence (except for Ryu, who uses weaponry instead for two of his Flash/Costume Combos), and perform a powerful, and humorous attack in the end - this final hit is usually the hardest in the sequence to connect with. These costumes range from uniforms (such as traffic cops or schoolgirls), to swimsuits, and even cosplays of other Capcom characters. For example, Chun-Li might turn into her version of Jill from Resident Evil, while Felicia may turn into her version of Mega Man, or other Darkstalkers characters not playable in the main game.
The in-game commands are also very easy compared to the Street Fighter series thanks to Special button. By doing a motion (for example: qcf or hcf) and pressing Special Button will make a fighter perform their Mighty Combo. In the Playstation 2 Alpha Anthology version of the game, there is a hidden mode, called Random Survival, which has a system similar to Running Battle, and an hidden battle mode, in which characters can be randomly selected from preset characters and played endlessly are present. In Ramdom Survival, the BGM of Running Battle is played instead of the normal stage's music. In the secret Hidden Battle mode, the battle theme for each character is played. For example, Zangief's is from Marvel vs. Capcom: Clash of Super Heroes, Tessa's is from Red Earth, Ibuki's is from Street Fighter III: New Generation, and others. The character will be the battle theme for the AC version of Super Puzzle Fighter II: Turbo.
Playable characters[edit | edit source]
Street Fighter characters[edit | edit source]
|Ryu||Ryu searches for Tessa who may know a new challenge for him. Tessa sends him to battle Hauzer as his next challenge. In gameplay, his attacks have lightning-themed elements.|
|Ken||Ken grows a bit bored with married life, and is looking for a pretty girl to have tea with. He eventually finds Morrigan and has tea with her until Eliza sees Ken with her. In gameplay, his attacks have fire-themed elements.|
|Zangief||Zangief seeks to convince Felicia to perform a concert in Russia.|
|Chun-Li||Chun-Li goes in search of a missing zoo animal and accidentally mistakes Felicia as the missing animal before apprehending her. At the end she learns of a missing entertainer (Felicia) and goes out in search of her.|
|Sakura||Sakura finds her idol Ryu. Ryu agrees to train her if she can defeat him and ends up training her during the summer.|
|Ibuki||The only Street Fighter III character playable in this game, though several others make cameo appearances. Ibuki decides to take a personal trip to Tokyo in order to try out and enjoy some ice cream in Harajuku. Upon facing off against and defeating Sakura from within a fight, the latter reveals to Ibuki the location of the ice-cream shop in Harajuku. While in Harajuku, Ibuki finds Guy and challenges him to a fight. Guy wins by treating her to a baked potato.|
Darkstalkers characters[edit | edit source]
|Morrigan||Morrigan tries to find Chun-Li to prove she is the most attractive. However, when she won the battle she considers herself as the most powerful and attractive woman in the world. But soon afterwards, she discovers that Lilith is surrounded by many guys calling her "cute". She gets mad and returns to the castle in Makai promising revenge against Lilith.|
|Hsien-Ko (Lei-Lei in Japan)||She and her sister Mei-Ling (Lin Lin in this game) are searching for Zangief who is offering a part-time job.|
|Felicia||Felicia looks for Ken who has contacts in the movie industry.|
Red Earth characters[edit | edit source]
|Tessa (Tabasa in Japan)||Tessa goes in search of a magic wand that Hsien-Ko owns. However, when she gets the magical scepter, discovers that it has transformed her into a penguin.|
"Secret" characters[edit | edit source]
- There are no requirements to unlock these characters, they are simply not visible on the character select screen until the cursor is moved over their portrait.
|Dan||Dan is looking for students to start a new school. He finds Sakura as his first student. She leaves him after three days stating she has learned all she can and that his techniques are worthless. He appears by going on the empty space at the top right hand corner. An interesting trait of Dan is that all of his attacks produce only red gems, making it extremely difficult to power up his Koryuken or Dankukyaku. This trait is probably carried over from Super Puzzle Fighter II Turbo, where Dan's gem pattern was only red gems as well.|
|Akuma (Gouki in Japan)||Akuma is on the lookout for a new location to practice his skills after his island is turned into an exclusive leisure resort. In gameplay, his attacks have smoke-themed elements. Hsien-Ko takes him to an abandoned graveyard in the middle of a lush forest, telling him that he can practice his skills on the zombies that come out at night. He appears by going on the empty space at the top left hand corner.|
Support characters[edit | edit source]
The characters may float on a magic cloud through the upper reaches of the stage and, if hit, drop items. All characters are from the SonSon arcade game, except for Kaminari.
|SonSon||The Monkey King as depicted by Capcom (or one of his friends), if hit, drop gems or items. Hsien-Ko also portrays the Monkey King during certain combos.|
|TonTon||SonSon's faithful companion, he drops energy-restoring food items when hit.|
|SuiSui||SonSon's companion, he drops items when he is hit.|
|Sanjou||SonSon's master. He rarely appears during battle.|
|Kaminari||A red monster. Any fighter who touches him will be electrocuted, and he drops a big diamond when he is hit.|
Cameo appearances[edit | edit source]
This lists all Capcom characters that appeared in the game as themselves, or at least an item that is affiliated or referenced to him/her.
|Adon||Stands at the entrance of the noodle restaurant in the noodle stage. He also appears in the right balcony with M. Bison and Sagat in the bar stage.||Street Fighter|
|Anakaris||A relic is found by Tessa in her ending which was created by the "Anakaris Company".||Darkstalkers|
|Anita||Stands in front of the window display in the street stage.||Darkstalkers|
|B.B. Hood||Standing near the window display in the street stage, holding a gun to Jon Talbain's head.||Darkstalkers|
|Balrog||Clings to a broken ski lift platform in the mountain stage. He also appears staring at the window display in the street stage.||Street Fighter|
|Birdie||Combing his hair in the bathroom of the bar stage, and enjoying a bowl of noodles in the noodle stage.||Street Fighter|
|Bishamon||Sits in a hut sharing noodles with Sodom in the mountain stage, and enjoys a bowl of noodles in the noodle stage. The little girls from his stages in Darkstalkers and Bishamon's dog Tarou appear in the mountain as well.||Darkstalkers|
|Blanka||Sits in the hut, occasionally performing his signature move Electric Thunder in the beach stage. Felicia can also perform the Electric Thunder.||Street Fighter|
|BLODIA||Appears colored red and white to resemble Santa attire in the upper level of the street stage.||Armored Warriors|
|Cammy||Sits at the bar in the bar stage, and a child version appears with an adult M. Bison in the street stage. The child version wears her Delta Red beret, braids with bows, and Anita's dress.||Street Fighter|
|Charlie Nash||Sits with Guile in the bar stage, and sits alone enjoying a bowl of noodles in the noodle stage.||Street Fighter|
|Chun-Li||Although she appears as a playable character, there is also a giant doll of her in the window display of the street stage.||Street Fighter|
|Dee Jay||The bartender in the bar stage.||Street Fighter|
|Donovan Baine||The iron maiden he uses in some of his special moves appears in the background of the mansion stage. He himself is standing on the upper level balcony in the street stage.||Darkstalkers|
|Demitri Maximoff||Playfully slides across the floor in the mansion stage. The female victims that often appear in his stages and win poses are featured dancing in the same stage.||Darkstalkers|
|Dhalsim||Dhalsim and his wife appear with an elephant in the beach stage, and enjoy bowls of noodles on the roof of the noodle stage. A stylized icon resembling him appears on a 'TOYS' sign in the street stage.||Street Fighter|
|Devilotte||She and her assistants run an unattended ramen shop in the first third section of Running Battle mode.||Cyberbots: Fullmetal Madness|
|Dr. Edward Bilstein||Likeness appears on a package in the window display in the street stage.||Star Gladiator|
|E. Honda||Sits at the bar in the bar stage.||Street Fighter|
|Elena||Stands in the background of the beach stage.||Street Fighter|
|Eliza Masters||Appears in Ken's ending.||Street Fighter|
|Fei Long||Enjoys a bowl of noodles on the roof of the noodle stage. In Felicia's ending, Ken introduces her to Fei Long.||Street Fighter|
|Felicia||When not used as a fighter by the players, Felicia appears in the fireplace stage taking a catnap.||Darkstalkers|
|Gamof Gohgry||Felicia dresses as him during certain combos.||Star Gladiator|
|Gen||As the owner of the noodle restaurant, he stands in the background of the noodle stage.||Street Fighter|
|Gorbachev||Appears in Zangief's ending.||Street Fighter|
|Guy||In the left balcony with Rolento and Rose in the bar stage, he also sits with his arms crossed in the noodle stage. He can be seen in Ibuki's ending.||Final Fight|
|Guile||Sits with Charlie in the bar stage.||Street Fighter|
|Hauzer||Is included in the upper level window display in the street stage. He is also featured in Ryu's ending.||Red Earth|
|Hsien-Ko||Although she is featured as a playable character, there is also a wreath featuring her and her pandas dressed as Santa and his reindeer. Her panda can also be seen in the fireplace stage.||Darkstalkers|
|Huitzil||Used as a plant pot in the bar stage. Felicia also dresses as Huitzil during certain combos.||Darkstalkers|
|Iris||Appears alongside Zero and X in the night portion of Running Battle Mode.||Mega Man X|
|Jedah Dohma||The female version of Jedah that appears during Demitri's Midnight Bliss is sitting on a couch in the mansion stage.||Darkstalkers|
|Jill Valentine||Chun-Li dresses as Jill during certain combos.||Resident Evil|
|Jon Talbain||Biting a large food item in the noodle stage, surrendering to Baby Bonnie Hood near the window display in the street stage, and howling at the moon in the underworld stage. Felicia also dresses as Jon Talbain during certain combos.||Darkstalkers|
|June Lin Milliam||Sits at the register in the bar stage, and also appears in the window display in the street stage. Chun-Li also dresses as June in certain combos.||Star Gladiator|
|Kei Chitose||Appears in Sakura's starting.||Street Fighter|
|Kenji||Appears in the top of the fireplace stage nearby the bookcase.||Red Earth|
|Kumiko Shiozaki||Appears beside statues in the day portion of Running Battle Mode.||Quiz Nanairo Dreams|
|Kyoko Minazuki||Tessa dresses as Kyoko during two of her super moves, as well as during certain combos.||Rival Schools|
|Leo||Sits in front of the fireplace in the fireplace stage. Akuma also dresses as Leo during one of his combos.||Red Earth|
|Lilith||Sits on the window sill in the fireplace stage, and also appears in Morrigan's ending and when Morrigan does the Dark Illusion special. Morrigan can perform Lilith's Shining Blade.||Darkstalkers|
|Lord Raptor||Although Lord Raptor himself does not appear in this game, his cemetery stage is featured in Akuma's ending.||Darkstalkers|
|Lucien & Mudo||They both appear in Morrigan's opening sequence, and Mudo sits at the front of a carriage led by two pigs in the underworld stage.||Darkstalkers|
|M. Bison||In the right balcony with Sagat and Adon in the bar stage, occasionally passes by fighters in the mountain stage, enjoys a bowl of noodles in the noodle stage, and appears in the street stage with a child version of Cammy.||Street Fighter|
|Mai-Ling||Appears in the beach stage, playing with a few Sasquatches, as well as in two of Tessa's win poses. Tessa may also employ her as a human shield.||Red Earth|
|Mega Man||Appears in the far right building portion of Running Battle Mode alongside his sister Roll and his dog Rush. Fighters may explode like Mega Man when they lose a round, and Felicia dresses as him during certain combos.||Mega Man|
|Mega Man Volnutt||Appears with a pickaxe alongside Roll Caskett in the last day time section of Running Battle Mode.||Mega Man Legends|
|Mega Man X||Appears with Iris and Zero in the night portion of Running Battle Mode.||Mega Man X|
|Megumi Moritsugu||Appears under statues in the day portion of Running Battle Mode.||Quiz Nanairo Dreams|
|Mei-Ling||Sits on Hsien-Ko's hat during gameplay as a living ward-paper.||Darkstalkers|
|Momo||Appears with Honey standing near Adult Ryu in the night portion of Running Battle Mode.||Breath of Fire|
|Momoko Fujikura||Appears behind statues in the day portion of Running Battle Mode.||Quiz Nanairo Dreams|
|Nina (Breath of Fire III)||Appears under a palm tree standing next to Ryu in the day portion of Running Battle Mode and also appears in her adult form standing next to Peco in the night portion of Running Battle Mode.||Breath of Fire|
|Oro||Can be seen in the background in the Running Battle mode.||Street Fighter|
|Peco||Appears by a small stone wall near Ryu and Nina in the day portion of Running Battle Mode and next to Adult Nina in the night portion.||Breath of Fire|
|Player||Appears under statues in the day portion of Running Battle Mode.||Quiz Nanairo Dreams|
|Pyron||The "basketball ball" version that Pyron turns into during Lord Raptor's Hell Dunk appears in Hsien-Ko's intro.||Darkstalkers|
|Rikuo||Struggles to not be eaten by a snake as a smaller fishman watches on in the beach stage, and the small frog version of Rikuo that appears during Anakaris' The Royal Judgement appears in the window display in the street stage. Felicia also dresses as Rikuo during certain combos.||Darkstalkers|
|Rolento||In the left balcony with Guy and Rose in the bar stage, and enjoying a bowl of noodles on the floor of the noodle stage. During Ibuki's Kunai special move, she briefly dresses as Rolento.||Final Fight|
|Rimgal||Felicia dresses as Rimgal during certain combos.||Star Gladiator|
|Roll||Appears with her brother Mega Man and Rush in the right most of the building of Running Battle Mode.||Mega Man|
|Roll Caskett||Appears with Mega Man Volnutt in the last day time sections of Running Battle Mode.||Mega Man Legends|
|Rose||In the left balcony with Guy and Rolento in the bar stage, and sitting on the hoisted sideways throne in her ball gown in the mansion stage.||Street Fighter|
|Rush||Appears with Mega Man and Roll in the right most of the building of Running Battle Mode.||Mega Man|
|Ryu (Breath of Fire III)||Appears under a palm tree standing next to Nina in the day portion of Running Battle Mode, and appears near Momo in his adult form in the night portion.||Breath of Fire|
|Sagat||In the right balcony with M. Bison in the bar stage, and the signature reclining Buddha statue of his Thailand stage appears in the background of the beach stage.||Street Fighter|
|Sally||Appears in the beach stage, she on an elephant.||Street Fighter|
|Sasquatch||Several are featured in the background of the beach stage playing with Mai-Ling. He appears hanging off the ski lift in the mountain stage, and his snowman minions are included in the window display in the street stage. Felicia also dresses as Sasquatch during certain combos.||Darkstalkers|
|Servbot||Appears with Tron Bonne in the night portion of Running Battle Mode.||Mega Man Legends|
|Sodom||Sits in a hut sharing noodles with Bishamon in the mountain stage, and enjoys a bowl of noodles in the noodle stage.||Final Fight|
|Tron Bonne||Appears with Servbot in the night portion of Running Battle Mode.||Mega Man Legends|
|Vega||Stands wearing skis in the background of the mountain stage.||Street Fighter|
|Victor||Enjoys a bowl of noodles in the noodle stage.||Darkstalkers|
|Yang||Snowboards off the peak along with Yun in the background of the mountain stage.||Street Fighter|
|Yun||Snowboards off the peak along with Yang in the background of the mountain stage.||Street Fighter|
|Zero||Appears alongside with Iris and X in the night portion of Running Battle Mode.||Mega Man X|
Stages[edit | edit source]
- Dee Jay's Bar "Maximum" - A bar which is named after Dee Jay, which is run by him and June Lin Milliam. In addition to E. Honda and Cammy, characters from various Street Fighter series titles such as Guile and Nash are watching the game among other Capcom characters. This is the last stage of Felicia's story.
- Toy Shop "Dhalsim" - A street area at night, with a toy shop owned by Dhalsim. This is the last stage in Ibuki's story.
- Ski Resort "La Menkoi" - A stage set in a ski resort at wintertime. There are many characters who enjoy the resort, such as Yun and Yang who enjoy snowboarding, M. Bison who enjoys sledging with a big smile, and Sodom and Bishamon who eat rice cakes in the igloo. The final stage of Hsien-Ko's story
- Beach House "Safrill" - A Brazilian beach stage with a hut. Set in a rented float shop run by Blanka. The atmosphere of the stage is similar to the Brazil stage of Street Fighter II. Characters such as the camera man who appeared on the Brazilian stage of SFII including Blanka, Dhalsim, Sally, and Elena eating shaved ice cream. There is Sagat's Buddha statue in the back. The final stage of Chun-Li and Sakura's stories.
- Gen's Restaurant "Daihanjyo" - A chinese resturant owned by Gen. Capcom's Japanese corporate building is depicted in the background, partially obscured by trees. Fei Long, Victor, Vega, Sodom, Birdie, and Guy will appear. The final stage of Morrigan and Dan's stories.
- Tessa's Den - Set in Tessa's home in Ice Larn, a northern country that appears in Red Earth. Characters such as Felicia, Leo and Lilith are relaxing in their own way. Felicia and Lilith appearing in the background will disappear from the stage if they are being used. (Lilith will disappear if Morrigan is used). The number of cameos is less than the other stages. The final stage of Ryu's story.
- Moonlight Dark Castle - A stage set in a cave area in the demon realm of the Makai, which is the home of the Darkstalkers' warring lords. Jon Talbain is howling at the huge full moon. The stage with the fewest characters. The final stage of Akuma and Tessa's stories.
- Demitri's Moving Mansion - A mansion in the demon world where Demitri and his relatives move into a new residence. He slips on the floor, and there is Jedah who is in his Midnight Bliss form. The final stage of Zangief and Ken's stories.
- Desert Fields (Running Battle Stage) - A dedicated stage in "Running Battle" mode that is exclusive to the Sega Saturn and Playstation versions. It is set in the ruins of a desert area which is a continuous stage with intervals (battle points).
Development[edit | edit source]
After Super Puzzle Fighter II Turbo was released, development on the game began, as it is a children's game for the light-hearted. Some of the art designers that worked on Puzzle Fighter returned for Gem Fighter to work on the designs for the story and stage backgrounds, characters, and objects that were used in the game. The illustrations were done by Shima Maeda, with some minor artwork by Edayan.
The game's original musical score is composed by Yoshino Aoki, as well as Isao Abe, Yuki Iwai and Setsuo Yamamoto, and the sound design for the game is done by Satoshi Ise, Ryoji, and Hiroshi Ohno. Additional sound design for the PlayStation and Sega Saturn ports was done by Nariyuki Nobuyama and More Rich. Norihiko Togashi did the sound design and music for the Wonderswan version.
The primary themes for the game's music are a mix of catchy tunes and themes that would fit well for it (the Wonderswan version uses chiptune variants of the music). Additional music was scored for the PlayStation and Sega Saturn versions. The soundtrack album for the game was released on December 17, 1997 in Japan, and the remixed soundtrack album was released on September 18, 1998 in Japan, which includes the music from the Playstation and Sega Saturn versions of the game, and the soundtrack for Capcom Sports Club.
The PlayStation and Sega Saturn versions of the game add in additional modes like Character Edit and Running Battle Mode, while the Wonderswan version adds in "Point Battle" where the results are evaluated by points when clearing, and "Card Fighter" which fights using cards of normal and special moves are included.
Trivia[edit | edit source]
- This is the only Capcom fighting game that includes more playable female characters than male.
- All of the game's cutscenes have additional voice acting in the Japanese version, but this was removed in the international versions of the game.
- All characters have disguise forms during the game except for Ryu who can only change weaponry and wears large Geta sandals (both wooden, and metal) to knock his opponent away.
- The design of the collectible gems are based on the block of the same name (normal gem and Power Gem) used in Puzzle Fighter, but the green gems don't appear.
- The game's internal working title was Street Fighter Kids, which meant that this game was originally going to only have characters from the Street Fighter series as it's name suggests (this concept was later used for Fever Street Fighter II), but during development, characters from other Capcom games were added in, thus dropping the original working title completely.
- There are some interesting and amusing animations for some of the characters if the controller is put down and/or they are left undisturbed: Chun-Li grows tired and goes to sleep, Felicia twitches and scratches behind her ear, and Dan will do something strange with his eyebrows. These animations are more likely to occur in mirror matches (Chun-Li vs. Chun-Li, Felicia vs. Felicia, etc.).
- This game uses comical cartoon-like sound effects from Warner Bros., Hanna-Babera, Hollywoodedge Cartoon Trax, and Sound Ideas at certain times (such as when Flash Combos hit on impact, or when Gems pop out of the character, etc...).
- In the Wonderswan port, due to the monochrome screen, Gems are distinguished by shape rather than color. Gems are the shapes of ■ (square, corresponding to red), ◆ (diamond, yellow), and ● (circle, blue). There are also no items, and all characters don't have any in-game dialogue.
- Two mobile-only spin-offs based on this game, Solitier Fighter and Poker Fighter were released for cellphones in 2003 in Japan only. Also, on Capcom's mobile phone site "Capcom Party," several app games using the deformed characters of this work are distributed.
- In Namco x Capcom, "Flash Combo", which is the combo system of this game, is used as a special move of Sylphie from Forgotten Worlds, and she cosplays as outfits of Capcom female characters (such as Michelle Heart, Mai-Ling and Makoto) like in this game. In addition, Moonlight Dark Castle is also used as a background in the story.
Gallery[edit | edit source]
[edit | edit source]
Character artworks[edit | edit source]
Videos[edit | edit source]
Character introductions[edit | edit source]
Character endings[edit | edit source]
|This article may or may not be a stub, but it's definitely missing something.|
Specifically: All endings.
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