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Super Smash Bros. Ultimate (大乱闘スマッシュブラザーズ SPECIAL Dai rantō Sumasshu Burazāzu Supesharu?) is a fighting video game developed by Sora Ltd. and Bandai Namco Games and published by Nintendo, released for the Nintendo Switch on December 7, 2018.[1] The newest installment in the Super Smash Bros. series; it is generally considered to be the fifth installment in the series, although game director Masahiro Sakurai considers both versions of the previous title the fourth and fifth installments respectively,[2] which would make Ultimate the sixth installment.[3] The game was first teased at the very end of Nintendo's Direct presentation in March 2018 and was later formally announced at their Direct presentation for E3 2018.[4]

Like the rest of the series, Super Smash Bros. Ultimate is a crossover platform fighting game where players use different attacks to damage their opponents and knock them out of an arena. The game features characters, items, trophies, music and stages from various Nintendo franchises as well as some third-party franchises, including Street Fighter. Ultimate is most notable for adding every single playable fighter from previous titles, including downloadable characters.

GameplayEdit

Super Smash Bros. Ultimate is a non-traditional fighting game in which players use different attacks to damage their opponents and knock them out of an arena.[5] The game has a number of playable modes: its base ”Versus" mode where up to 8 opponents, either human or computer-controlled, can battle against each other. The are also various other single player modes. In most modes, players are given a fixed number of stocks at the start of a match; when knocked off screen, they lose one stock and respawn shortly thereafter if they still have stocks remaining. If a player has lost all of their stocks, they are out of the match.

All characters have been updated with new moves and abilities, with many characters being rebalanced based on feedback from players of past games. The characters that have abilities that require a charging-up or cooldown period have been given visible meters on their on-screen character icons for players to track the status of these abilities; for example, the icon for Final Fantasy's Cloud shows a bar that slowly charges his "Limit Break", a buff that makes one of his specials much stronger for a single use.

New items based on the included franchise properies, such as a Launch Star from Super Mario Galaxy that will propel those passing through it to a different area of the field, are added along side previous items, such as the Star Rod from the Kirby series witch, when swung, shoots out a small star for a short horizontal distance. Ultimate have both Assist Trophies and Poké Balls items, which, when activated by a player, briefly summon non-playable characters witch aid in battle. These characters includes those previously featured in past games and additional new characters, including third-party additions such as Konami's Bomberman.

When setting up a match, players have the option to select a stage to fight on, or let the game randomly pick a stage. Each stage, typically based on the included franchises, has a unique configuration of platforms and environmental hazards, along with themed background music. Ultimate features a large number of returning stages, in addition to new ones such as Moray Towers from Splatoon.[6] Each stage has a more-difficult Omega form where the game field hovers over a bottomless void, which takes one life from any character that falls into it. Each stage can also be used in a standard Battlefield layout, a standard three-platform field featured in previous Smash Bros. games but using the visuals and musics from the stage.

The game have vast compatibility with controllers, including compatibility with the GameCube controller through the GameCube Adapter for Wii U.[7] The game also support existing Amiibo figures (including ones for other series besides Super Smash Bros.) for any of the fighters to provide unique abilities when used with the Joy-Con NFC sensor.[8]

ModesEdit

Unlike previous titles since Super Smash Bros. Melee, Ultimate features no collectible trophies as they have been replaced with "Spirits", a type of power-up item character similar to the Stickers from Super Smash Bros. Brawl. Also, in the new game mode of the same name, players can assign a Spirit character, one of hundreds of various characters from the crossover series, to their fighter to add their power to the primary fighter, such as attack strength or special abilities. Spirits themselves can have support Spirits to boost their own values. Spirits are collected by winning Spirit battles against the target Spirit, with rules and conditions inspired by the Spirit character. Winning matches against component opponents or other human fighters in Spirit modes helps to raise the level of the equipped Spirits, and several additional facilities exist to dismiss Spirit and gain their core essence to transfer to another Spirit among other steps.

The game also feature a new Adventure Mode, titled World of Light, that has an stronger focus on entertainment then story like The Subspace Emissary (Super Smash Bros. Brawl's Adventure Mode) had. World of Light also works atop the Spirits game mode.

CharactersEdit

Ultimate features a crossover cast of characters from several different Nintendo franchises, as well as from third-party properties. In addition to newcomers, Ultimate's most notable aspect is that it includes all playable characters from all previous Super Smash Bros. games, including those previously released as downloadable content, bringing the total roster of playable characters to over 70, the highest number of characters in any Super Smash Bros. game in the series' history.[9][10] All newcomers were revealed before the game's release. Due to the large number of returning fighters, the game has a limited amount of newcomers to the roster, unlike the previous games in the series.[1] The game also has post-launch DLC characters.

Additionally, certain clone fighters are now known as "Echo Fighters"[4]; these fighters have identical or similar movesets to other characters. For instance, newcomer Princess Daisy (who previously was an alternate color scheme for Princess Peach in prior Super Smash Bros. titles) from the Mario franchise, is an individual Echo Fighter in Ultimate, as well as newcomer Dark Samus (who in Super Smash Bros. for Nintendo 3DS and Wii U was an Assist Trophy), is now an Echo Fighter for Samus. Echo Fighters are primarily identical to the fighter they are an echo of, but may have minor differences in gameplay and mechanics. One example of this is Lucina having even damage all along her blade when she strikes, unlike Marth, the fighter she is an echo of, who has stronger damage and knockback at the tip of the blade.

Several of the characters have received updates to their outfits, such as Mario having Cappy from Super Mario Odyssey accompanying him, and Link wearing his outfit from The Legend of Zelda: Breath of the Wild.[11] Others have been updated or new moves and abilities.[12][13] Players will not have access to all characters on starting the game, and will need to unlock them by completing various challenges in-game; Nintendo anticipates making it easier for players to unlock all of the game's characters compared to previous games.[9] The starting roster consists of the default roster from the first Super Smash Bros. game of the original 8 characters.[14][15]

Connection to Street Fighter seriesEdit

As Ultimate includes every single fighter from previous titles, Ryu appears as a returning character. In addition, the Suzaku Castle was also brought back as one of the returning stages. Ryu's mechanics have also been changed for play in 1v1 fights; he always faces his opponent's direction. Sakurai has stated that this would make it easier for players to input his special attacks manually.

Ken appears playable in the game as an Echo Fighter to Ryu.

Guile appears as an Assist Trophy.

Suzaku Castle was updated to include all character themes from Street Fighter II. Guile's and Vega's themes received new remixes for the game.

In World of Light, several fighters appear as spirits that can be acquired by beating certain characters under certain conditions. Most of the Street Fighter spirits appear in stamina matches to match the feeling of the original games. They also possess characters that either look or play similar to the fighter (i.e. Chun-Li possesses Zero Suit Samus and Blanka possesses Donkey Kong).

One of the areas in the World of Light called the World Map pays homage to Street Fighter II's arcade mode by having the player to fly to different parts of the world to challenge the spirits of the respective areas. The map ends by allowing the player the chance to unlock Ryu. In this area, once the player rescues Zangief's spirit, they gain access to Zangief's dojo, where he trains other spirits in the Overthrow Style.

In Ryu's Classic Mode, he fights other characters in stamina matches on the Omega forms of stages in an homage to Street Fighter II. Like World of Light, the opponents he faces references other Street Fighter characters, with their theme playing in the background.

List of Spirits related to Street FighterEdit

GalleryEdit

See alsoEdit

ReferencesEdit

External LinksEdit

Street Fighter series
Video games (Full list)
Main games Street Fighter · Street Fighter II (Champion Editon · Hyper Fighting · Super · Turbo · Hyper · HD Remix · Ultra) · Street Fighter Alpha: Warriors' Dreams (Alpha 2 · Alpha 3) · Street Fighter III (2nd Impact · 3rd Strike) · Street Fighter IV (Super · Arcade Edition · Ultra) · Street Fighter V (Arcade Edition)
Spinoffs Street Fighter EX (EX2 · EX3) · Street Fighter 2010 · Street Fighter: The Movie (Arcade version · Home version) · Street Fighter II: The Interactive Movie · Street Fighter: The Storytelling Game · Chun-Li ni makase China · Street Fighter: Puzzle Spirits · Street Fighter: Battle Combination · Super Street Fighter IV: PachiSlot Edition
Crossovers Marvel vs. Capcom series · SNK vs. Capcom series · Namco × Capcom series · Taisen Net Gimmick Capcom & Psikyo All Stars · Super Puzzle Fighter II Turbo · Super Gem Fighter Mini Mix · Capcom Fighting All-Stars · Capcom Fighting Jam · Cannon Spike · Tatsunoko vs. Capcom · Street Fighter Online: Mouse Generation · Street Fighter × Mega Man · Super Smash Bros. for Nintendo 3DS and Wii U · Street Fighter × All Capcom · Japan Sumo Cup: Yokozuna vs. Street Fighter · Puzzle Fighter · Super Smash Bros. Ultimate
Compilations Street Fighter Anniversary Collection · Street Fighter Alpha Anthology · Street Fighter Collection · Street Fighter Collection 2 · Street Fighter 30th Anniversary Collection
Shared Universe Final Fight series · Slam Masters series · Rival Schools series · Captain Commando
Miscellaneous List of games · List of playable characters · List of non-playable characters
Other media
Film/Television Future Cops · Street Fighter II: The Animated Movie · Live-action film · Street Fighter II: Yomigaeru Fujiwara-kyō · Street Fighter II V (List of episodes) · US TV series (List of episodes) · Street Fighter Alpha: The Animation · Street Fighter Alpha: Generations · Street Fighter: The Legend of Chun-Li · Street Fighter IV: The Ties That Bind · Super Street Fighter IV OVA · Street Fighter - Round One: Fight! · Balrog: Behind the Glory · Street Fighter: Legacy · Street Fighter: Assassin's Fist · Street Fighter: World Warrior · Matador · Street Fighter: Resurrection
Comics Street Fighter II (manga) · Street Fighter Gaiden · Street Fighter (UDON) (Legends: Chun-Li · Legends: Ibuki · Issue 0 · Street Fighter IV Issue 2 · The Life and Death(s) of Charlie Nash · Street Fighter vs. Darkstalkers) · Street Fighter Alpha (manga) · Sakura Ganbaru! · Cammy Gaiden · World Warrior Encyclopedia (Hardcover) · Ryu Final · Street Fighter Zero (HK comic) · Street Fighter (Brazilian comic series) · Street Fighter Zero (Brazilian comic) · EX2 Plus (comic) · Street Fighter (Malibu comic) (Issue 1 · Issue 2 · Issue 3)