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Executed by pressing Light Punch and Light Kick, (the throw command) and pushing backwards near an opponent. E. Honda first grabs his opponent by the hips with both hands. Next, he steps back and shifts his weight toward the opposite side. With a firm grip with one hand on his opponent's hip, E. Honda hoists his opponent up and throws them to the opposite side of the stage, sending them crashing back-first on the ground. As his opponent recovers, E. Honda squats momentarily before dropping back in his stance.
This throw is a great way to get his opponent back in the corner. It also does more damage, compared to his forward throw. However, it puts his opponent further away if Tawara Nage connects, thus resetting the neutral game. While this helps E. Honda escape pressure situations, it can be difficult for him to maintain offense due to the spacing between him and his opponent.