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The {{Nihongo|'''Thunder Knuckle'''|サンダーナックル|Sandaa Nakkuru}} is one of [[C. Viper]]'s special attacks. |
The {{Nihongo|'''Thunder Knuckle'''|サンダーナックル|Sandaa Nakkuru}} is one of [[C. Viper]]'s special attacks. |
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+ | {| align="center" border="1" cellpadding="1" cellspacing="1" style="width:185px;" |
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+ | |+'''Input''' |
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+ | |- |
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+ | ! scope="row" |'''All appearances''' |
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+ | |} |
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==Description== |
==Description== |
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+ | [[File:SSFIVAE 10 25 2018 4 31 57 PM.png|thumb|250x250px|Viper using Thunder Knuckle]] |
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Executed by performing a quarter-circle motion backwards and pressing punch, Viper suddenly moves forward, leading with her electric-gloved fist. The direction in which she moves is determined by the strength of the punch button used: a medium punch sends her dashing straight forward while a light punch causes her to dash while crouching for a low attack, and a heavy punch sends her leaping diagonally forward, turning the move into an uppercut. This makes the attack capable of controlling horizontal space as well as vertical space. |
Executed by performing a quarter-circle motion backwards and pressing punch, Viper suddenly moves forward, leading with her electric-gloved fist. The direction in which she moves is determined by the strength of the punch button used: a medium punch sends her dashing straight forward while a light punch causes her to dash while crouching for a low attack, and a heavy punch sends her leaping diagonally forward, turning the move into an uppercut. This makes the attack capable of controlling horizontal space as well as vertical space. |
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The [[EX Special]] version of the attack is like the medium punch version, except that it covers the entire length of the screen and crumples the opponent. Viper does not stop at her opponent, even when blocked; she will continue on past her opponent, making the move useful for escaping a cornered position. |
The [[EX Special]] version of the attack is like the medium punch version, except that it covers the entire length of the screen and crumples the opponent. Viper does not stop at her opponent, even when blocked; she will continue on past her opponent, making the move useful for escaping a cornered position. |
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− | == |
+ | ==Gallery== |
<gallery> |
<gallery> |
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Thunder Knuckle low.jpg|Light Thunder Knuckle, passing under [[Guile]]'s [[Sonic Boom]] and hitting him. |
Thunder Knuckle low.jpg|Light Thunder Knuckle, passing under [[Guile]]'s [[Sonic Boom]] and hitting him. |
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Thunder Knuckle high.jpg|Heavy Thunder Knuckle, about to hit [[Blanka]]. |
Thunder Knuckle high.jpg|Heavy Thunder Knuckle, about to hit [[Blanka]]. |
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Thunder Knuckle-Shoryuken collision.jpg|A shot of the heavy Thunder Knuckle trading with Ken's heavy [[Shoryuken]]. |
Thunder Knuckle-Shoryuken collision.jpg|A shot of the heavy Thunder Knuckle trading with Ken's heavy [[Shoryuken]]. |
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− | </gallery> |
+ | </gallery>{{CViper1}}[[Category:Attacks]] |
[[Category:Special Attacks]] |
[[Category:Special Attacks]] |
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[[Category:C. Viper's Special Attacks]] |
[[Category:C. Viper's Special Attacks]] |
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[[Category:Armor Break Attacks]] |
[[Category:Armor Break Attacks]] |
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Revision as of 04:29, 30 December 2019
The Thunder Knuckle (サンダーナックル Sandaa Nakkuru?) is one of C. Viper's special attacks.
All appearances | + |
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Description
Executed by performing a quarter-circle motion backwards and pressing punch, Viper suddenly moves forward, leading with her electric-gloved fist. The direction in which she moves is determined by the strength of the punch button used: a medium punch sends her dashing straight forward while a light punch causes her to dash while crouching for a low attack, and a heavy punch sends her leaping diagonally forward, turning the move into an uppercut. This makes the attack capable of controlling horizontal space as well as vertical space.
The EX Special version of the attack is like the medium punch version, except that it covers the entire length of the screen and crumples the opponent. Viper does not stop at her opponent, even when blocked; she will continue on past her opponent, making the move useful for escaping a cornered position.
Gallery
C. Viper's Move List | |
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Throws | Ab Fitness • Temple Massage |
Unique Attacks | Viper Elbow • Double Kick • Viper Blade |
Special Attacks | Thunder Knuckle • Burning Kick • Seismic Hammer • Thunder Fist • Burst Heel |
Super Combos | Emergency Combination |
Ultra Combos | Burst Time • Burning Dance |
Hyper Combos | Emergency Combination • Burst Time • Viper Full Throttle |