Street Fighter Wiki
No edit summary
Tag: sourceedit
No edit summary
Tag: Visual edit
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
'''Input:''' [[Image:Arcade Stick QCB.png|Quarter-Circle Back]] {{+}} [[Image:Arcade Button Punch.png|Punch]]
 
 
 
The {{Nihongo|'''Thunder Knuckle'''|サンダーナックル|Sandaa Nakkuru}} is one of [[C. Viper]]'s special attacks.
 
The {{Nihongo|'''Thunder Knuckle'''|サンダーナックル|Sandaa Nakkuru}} is one of [[C. Viper]]'s special attacks.
  +
  +
{| align="center" border="1" cellpadding="1" cellspacing="1" style="width:185px;"
  +
|+'''Input'''
  +
|-
  +
! scope="row" |'''All appearances'''
 
| style="text-align:center;"|[[Image:Arcade Stick QCB.png|Diagonal half-circle forward]]'''+'''[[Image:Arcade Button Punch.png|Punch]]
  +
|}
   
 
==Description==
 
==Description==
  +
[[File:SSFIVAE 10 25 2018 4 31 57 PM.png|thumb|250x250px|Viper using Thunder Knuckle]]
 
Executed by performing a quarter-circle motion backwards and pressing punch, Viper suddenly moves forward, leading with her electric-gloved fist. The direction in which she moves is determined by the strength of the punch button used: a medium punch sends her dashing straight forward while a light punch causes her to dash while crouching for a low attack, and a heavy punch sends her leaping diagonally forward, turning the move into an uppercut. This makes the attack capable of controlling horizontal space as well as vertical space.
 
Executed by performing a quarter-circle motion backwards and pressing punch, Viper suddenly moves forward, leading with her electric-gloved fist. The direction in which she moves is determined by the strength of the punch button used: a medium punch sends her dashing straight forward while a light punch causes her to dash while crouching for a low attack, and a heavy punch sends her leaping diagonally forward, turning the move into an uppercut. This makes the attack capable of controlling horizontal space as well as vertical space.
   
 
The [[EX Special]] version of the attack is like the medium punch version, except that it covers the entire length of the screen and crumples the opponent. Viper does not stop at her opponent, even when blocked; she will continue on past her opponent, making the move useful for escaping a cornered position. 
 
The [[EX Special]] version of the attack is like the medium punch version, except that it covers the entire length of the screen and crumples the opponent. Viper does not stop at her opponent, even when blocked; she will continue on past her opponent, making the move useful for escaping a cornered position. 
   
==Screenshots==
+
==Gallery==
 
<gallery>
 
<gallery>
 
Thunder Knuckle low.jpg|Light Thunder Knuckle, passing under [[Guile]]'s [[Sonic Boom]] and hitting him.
 
Thunder Knuckle low.jpg|Light Thunder Knuckle, passing under [[Guile]]'s [[Sonic Boom]] and hitting him.
Line 14: Line 20:
 
Thunder Knuckle high.jpg|Heavy Thunder Knuckle, about to hit [[Blanka]].
 
Thunder Knuckle high.jpg|Heavy Thunder Knuckle, about to hit [[Blanka]].
 
Thunder Knuckle-Shoryuken collision.jpg|A shot of the heavy Thunder Knuckle trading with Ken's heavy [[Shoryuken]].
 
Thunder Knuckle-Shoryuken collision.jpg|A shot of the heavy Thunder Knuckle trading with Ken's heavy [[Shoryuken]].
</gallery>
+
</gallery>{{CViper1}}[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:C. Viper's Special Attacks]]
 
[[Category:C. Viper's Special Attacks]]
[[Category:Attacks]]
 
 
[[Category:Armor Break Attacks]]
 
[[Category:Armor Break Attacks]]
 
[[Category:Anti-Air Attacks]]

Revision as of 04:29, 30 December 2019

The Thunder Knuckle (サンダーナックル Sandaa Nakkuru?) is one of C. Viper's special attacks.

Input
All appearances Diagonal half-circle forward+Punch

Description

SSFIVAE 10 25 2018 4 31 57 PM

Viper using Thunder Knuckle

Executed by performing a quarter-circle motion backwards and pressing punch, Viper suddenly moves forward, leading with her electric-gloved fist. The direction in which she moves is determined by the strength of the punch button used: a medium punch sends her dashing straight forward while a light punch causes her to dash while crouching for a low attack, and a heavy punch sends her leaping diagonally forward, turning the move into an uppercut. This makes the attack capable of controlling horizontal space as well as vertical space.

The EX Special version of the attack is like the medium punch version, except that it covers the entire length of the screen and crumples the opponent. Viper does not stop at her opponent, even when blocked; she will continue on past her opponent, making the move useful for escaping a cornered position. 

Gallery