Tobikura is one of Ibuki's unique attacks, introduced in Street Fighter V.
Street Fighter V | > |
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Description[]
Executed by pressing Light Punch, followed by Medium Kick in succession during mid-jump, Ibuki first performs a quick punch. If the first attack hits and if Ibuki is still in the air, she'll finish the air combo with a kick.
Tactics[]
This target combo can only be used when Ibuki is in the air. If Ibuki can hit her opponent with this air combo, she scores an air reset to put her opponent in a mix-up situation. This air combo is most optimal after Ibuki hits her opponent with the EX version of Kunai to launch them in the air. By immediately following the EX Kunai with the Heavy version of Kasumigake, she can reset her opponent in attempt to inflict more damage or to maintain offensive pressure.
This attack used to be able to be used to attempt a reset on smaller characters but wouldn't work on bigger ones such as Abigail. It has since been updated so that the second hit does more pushback on block meaning Ibuki can't attempt a Side Switch with her Dash on opponents unless she is in the corner but she still can pressure with throws, Shimmies. and her overhead anywhere in the screen.
Gallery[]
Ibuki's Move List | |
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Throws | Yamikazura • Tobizaru • Uki Yami • Kubiori |
Unique Attacks | Oiura Ken • Kobekudaki • Bonshogeri • Agemen • Spin Kick • Reverse Spin Kick • Sazan • Spiral Elbow • Nobusuma • Shinten • Yagurakuzushi • Gogasha • Shakunage • Sasanaki • Tobikura • Aoji |
V-Skills | Tenrai • Makibishi |
V-Reversal | Hanagasumi |
V-Shift Break | Chizuri Hayabusa |
V-Triggers | Rokushaku Horokudama • Fuma Shuriken |
Special Attacks | Kunai • Neck Breaker • Kazekiri • Hien • Raida • Tsumuji • Kasumi Gake • Tsuijigoe • Kagenui • Kunai Ikkinage • Kunai Hoju |
Super Combos | Kasumi Suzaku |
Super Arts | Kasumi Suzaku • Yoroitoshi • Hashinsho • Yami Shigure |
Ultra Combos | Yoroitoshi • Hashinsho |
Critical Arts | Kachofugetsu |
Mighty Combos | Kasumi Suzaku • Jiraiya • Hayate |