(Adding categories) Tag: categoryselect |
No edit summary Tag: sourceedit |
||
Line 1: | Line 1: | ||
⚫ | |||
− | {{stub}}{{image}} |
||
⚫ | |||
+ | {| class="wikitable" align="center" |
||
− | {| align="center" border="1" cellpadding="1" cellspacing="1" style="width:250px;" |
||
|+'''Input''' |
|+'''Input''' |
||
+ | |- |
||
− | ! scope="row"|'''All appearances''' |
||
+ | !Appearance |
||
⚫ | |||
+ | !Function |
||
+ | !Input |
||
+ | |- |
||
+ | | style="text-align:center;" |''[[Street Fighter EX series|Street Fighter EX]]'' series<br>''[[Fighting Layer]]'' |
||
+ | | style="text-align:center;" |[[Super Combo]] |
||
⚫ | |||
|} |
|} |
||
==Description== |
==Description== |
||
+ | [[File:SFEXAllenTripleBreak.PNG|thumb|right|Allen performing the Triple Break]] |
||
− | Allen does three flying kicks in succession that launch the opponent up in the air |
+ | Allen does three flying kicks in succession that launch the opponent up in the air. |
+ | |||
+ | ==Tactics== |
||
+ | The attack leaves the opponent vulnerable to a follow-up. Among other options, Allen can do a [[Fire Force]] with the proper timing, or a [[Justice Fist]] as the opponent falls. It can also be used as an anti-air. |
||
[[Category:Attacks]] |
[[Category:Attacks]] |
||
[[Category:Special Attacks]] |
[[Category:Special Attacks]] |
||
Line 15: | Line 24: | ||
[[Category:Super Combos]] |
[[Category:Super Combos]] |
||
[[Category:Allen's Super Combos]] |
[[Category:Allen's Super Combos]] |
||
⚫ | |||
[[Category:Ace's Special Attacks]] |
[[Category:Ace's Special Attacks]] |
||
⚫ | |||
+ | [[Category:Anti-Air Attacks]] |
Revision as of 15:16, 5 November 2016
Triple Break is one of Allen's Super Combos, introduced in Street Fighter EX. It can also be used by Ace in Street Fighter EX3.
Appearance | Function | Input |
---|---|---|
Street Fighter EX series Fighting Layer |
Super Combo | + |
Description
Allen does three flying kicks in succession that launch the opponent up in the air.
Tactics
The attack leaves the opponent vulnerable to a follow-up. Among other options, Allen can do a Fire Force with the proper timing, or a Justice Fist as the opponent falls. It can also be used as an anti-air.