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The '''Tropical Hazard''' is one of [[Blanka]]'s [[Super Combo]]s, appearing only in ''[[Street Fighter Alpha 3]]'' and exclusively to his [[A-ism|A-ISM]] [[Super Combo Gauge]].
 
The '''Tropical Hazard''' is one of [[Blanka]]'s [[Super Combo]]s, appearing only in ''[[Street Fighter Alpha 3]]'' and exclusively to his [[A-ism|A-ISM]] [[Super Combo Gauge]].
   
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|+'''Input'''
 
|+'''Input'''
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|-
 
! scope="row"|'''All appearances'''
 
! scope="row"|'''All appearances'''
 
|[[Image:Arcade Stick CDB.png|Charge down-backward]][[Image:Arcade Stick Delta.png|Delta motion]] {{+}} [[Image:Arcade Button Kick.png|Kick]] ([[Image:Arcade Modifier Tap.png|Tap rapidly]] [[Image:Arcade Button Punch.png|Punch]] or [[Image:Arcade Button Kick.png|Kick]] to drop fruits)
 
|[[Image:Arcade Stick CDB.png|Charge down-backward]][[Image:Arcade Stick Delta.png|Delta motion]] {{+}} [[Image:Arcade Button Kick.png|Kick]] ([[Image:Arcade Modifier Tap.png|Tap rapidly]] [[Image:Arcade Button Punch.png|Punch]] or [[Image:Arcade Button Kick.png|Kick]] to drop fruits)
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==Description==
 
==Description==
[[File:Sfa3-blanka-honda-01.png|thumb|250px|Blanka's Level 3 Tropical Hazarad against [[E. Honda]]'s Level 3 [[Fuji Drop]] in ''[[Street Fighter Alpha 3]]''.]]Executed by charging down-backward then performing a "delta motion" (down-forward, down-backward and up-forward) and pressing kick, Blanka jumps, clings himself to the "ceiling" of the stage and starts shaking the scenery furiously. If punch or kick buttons are tapped rapidly, Blanka will cause fruits to fall vertically from random points in the "ceiling" (which can hit the opponent for extra damage). After a few seconds, Blanka launches himself towards the opponent in an alternate trajectory of his [[Rolling Attack]], which hits multiple times for great damage.{{clr}}
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[[File:Sfa3-blanka-honda-01.png|thumb|250px|Blanka's Level 3 Tropical Hazarad against [[E. Honda]]'s Level 3 [[Fuji Drop]] in ''[[Street Fighter Alpha 3]]''.]]Executed by charging down-backward then performing a "delta motion" (down-forward, down-backward and up-forward) and pressing kick, Blanka jumps, clings himself to the "ceiling" of the stage and starts shaking the scenery furiously. If punch or kick buttons are tapped rapidly, Blanka will cause fruits, mostly watermelons, to fall vertically from random points in the "ceiling" (which can hit the opponent for extra damage). After a few seconds, Blanka launches himself towards the opponent in an alternate trajectory of his [[Rolling Attack]], which hits multiple times for great damage.{{clr}}
   
 
==Tactics==
 
==Tactics==
This move comes out very slow, but can do a good deal of chip damage. Afterwards, Blanka can hit any fruit that is left on the ground towards the opponent to hit him/her for a final deal of damage. This Super Combo does good damage, but does not connect often because of its slow speed. Also, unlike the [[Ground Shave Roll]], the roll occurs spontaneously after a certain time limit elapses, and thus cannot be anticipated or delayed at the player's will.
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This move comes out very slow, but can do a good deal of chip damage. Afterwards, Blanka can hit any fruit that is left on the ground towards the opponent to hit him/her for a final deal of damage. This Super Combo does good damage, but does not connect often because of its slow speed. Also, unlike the [[Ground Shave Roll]], the roll occurs spontaneously after a certain time limit elapses and thus cannot be anticipated or delayed at the player's will.{{Blanka1}}
 
[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]
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[[Category:Blanka's Super Combos]]
 
[[Category:Blanka's Super Combos]]
 
[[Category:A-ISM Exclusive Moves]]
 
[[Category:A-ISM Exclusive Moves]]
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[[Category:Projectiles]]

Latest revision as of 01:52, 13 May 2020

The Tropical Hazard is one of Blanka's Super Combos, appearing only in Street Fighter Alpha 3 and exclusively to his A-ISM Super Combo Gauge.

Input
All appearances Charge down-backwardDelta motion + Kick (Tap rapidly Punch or Kick to drop fruits)

Description[]

Sfa3-blanka-honda-01

Blanka's Level 3 Tropical Hazarad against E. Honda's Level 3 Fuji Drop in Street Fighter Alpha 3.

Executed by charging down-backward then performing a "delta motion" (down-forward, down-backward and up-forward) and pressing kick, Blanka jumps, clings himself to the "ceiling" of the stage and starts shaking the scenery furiously. If punch or kick buttons are tapped rapidly, Blanka will cause fruits, mostly watermelons, to fall vertically from random points in the "ceiling" (which can hit the opponent for extra damage). After a few seconds, Blanka launches himself towards the opponent in an alternate trajectory of his Rolling Attack, which hits multiple times for great damage.

Tactics[]

This move comes out very slow, but can do a good deal of chip damage. Afterwards, Blanka can hit any fruit that is left on the ground towards the opponent to hit him/her for a final deal of damage. This Super Combo does good damage, but does not connect often because of its slow speed. Also, unlike the Ground Shave Roll, the roll occurs spontaneously after a certain time limit elapses and thus cannot be anticipated or delayed at the player's will.