Street Fighter Wiki
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{{quote|{{nihongo|Yoga... Inferno!|ヨガ~、インフェルノ!|Yogaa... Inferuno!}}|[[Dhalsim]]}}
The '''Yoga Inferno''' (ヨガインフェルノ, ''Yoga Inferuno'') is one of [[Dhalsim]]'s [[Super Combo]]s, introduced in the [[Street Fighter Alpha series|''Street Fighter Alpha'' series]]. It returned in the [[Street Fighter IV|''Street Fighter IV'' series]].
 
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[[File:HDPVRPRO60 20190907 172231 003.JPG|thumb|220x220px|Yoga Inferno as it appears in ''Street Fighter IV''.]]
 
The {{Nihongo|'''Yoga Inferno'''|ヨガインフェルノ|Yoga Inferuno}} is one of [[Dhalsim]]'s [[Super Combo]]s, introduced in ''[[Super Street Fighter II Turbo]]''. It also appears in the ''[[Street Fighter Alpha series|Street Fighter Alpha]]'' series, [[Street Fighter IV series|''Street Fighter IV'']] series, and is his [[Super Art]] in ''[[Street Fighter X Tekken]].''
   
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He also has several variations of the move, such as [[Yoga Stream]], [[Yoga Volcano]] or [[Yoga Tempest]].
The move most recently appeared as his [[Super Art]] in ''[[Street Fighter X Tekken]],'' where the move has an anti-air version called the '''Yoga Volcano'''.
 
   
{|class="wikitable" align="center"
+
{| class="wikitable" align="center"
 
|+'''Input'''
 
|+'''Input'''
 
|-
 
|-
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!Input
 
!Input
 
|-
 
|-
| style="text-align:center;"|''Street Fighter Alpha'' series<br />''Street Fighter IV'' series
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| style="text-align:center;" |''[[Super Street Fighter II Turbo]]''<br>''[[Capcom vs. SNK]]'' (as EX Dhalsim)
|Super Combo
+
| style="text-align:center;" |[[Super Combo]]
| style="text-align:center;"|[[Image:Arcade Stick QCF.png|Quarter-circle forward]][[Image:Arcade Stick QCF.png|Quarter-circle forward]] {{+}} [[Image:Arcade Button Punch.png|Punch]]
+
| style="text-align:center;" |[[Image:Arcade Stick HCF.png|Half-circle forward]][[Image:Arcade Stick HCF.png|Half-circle forward]] {{+}} [[Image:Arcade Button Punch.png|Punch]]
 
|-
 
|-
| style="text-align:center;"|''Marvel vs. Capcom'' series
+
| style="text-align:center;" |''[[Super Street Fighter II Turbo HD Remix]]''
| style="text-align:center;"|[[Hyper Combo]]
+
| style="text-align:center;" |[[Super Combo]]
| style="text-align:center;"|[[Image:Arcade Stick QCF.png|Quarter-circle forward]] {{+}} [[File:Arcade Button Punch x2.png|2 punch buttons]]
+
| style="text-align:center;" |[[Image:Arcade Stick HCB.png|Half-circle backward]][[Image:Arcade Stick HCB.png|Half-circle backward]] {{+}} [[Image:Arcade Button Punch.png|Punch]]
 
|-
 
|-
  +
| style="text-align:center;" |''[[Street Fighter Alpha series|Street Fighter Alpha]]'' series<br>''[[Street Fighter EX|Street Fighter EX Plus α]]''<br>''[[Street Fighter EX2]]''<br />''[[Street Fighter IV series|Street Fighter IV]]'' series<br>''[[SNK vs. Capcom: SVC Chaos]]''
| style="text-align:center;"|''Street Fighter X Tekken''
 
| style="text-align:center;"|Super Art
+
| style="text-align:center;" |[[Super Combo]]
| style="text-align:center;"|[[Image:Arcade Stick QCF.png|Quarter-circle forward]] {{+}} [[Image:Arcade Button Punch x3.png|All 3 punch buttons]]<br />([[Image:Arcade Stick QCF.png|Quarter-circle forward]] {{+}} [[Image:Arcade Button Kick x3.png|All 3 kick buttons]] for anti-air version)
+
| style="text-align:center;" |[[Image:Arcade Stick QCF.png|Quarter-circle forward]][[Image:Arcade Stick QCF.png|Quarter-circle forward]] {{+}} [[Image:Arcade Button Punch.png|Punch]]
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|-
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| style="text-align:center;" |''[[Street Fighter EX2 Plus]]''<br>''[[Street Fighter EX3]]''
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| style="text-align:center;" |[[Meteor Combo]]
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| style="text-align:center;" |[[File:Arcade-Modifier-Max.png|Maximum only]] [[Image:Arcade Stick QCF.png|Quarter-circle forward]][[Image:Arcade Stick QCF.png|Quarter-circle forward]] {{+}} [[Image:Arcade Button Punch x3.png|All 3 punch buttons]]
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|-
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| style="text-align:center;" |''[[Marvel vs. Capcom series|Marvel vs. Capcom]]'' series
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| style="text-align:center;" |[[Hyper Combo]]
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| style="text-align:center;" |[[Image:Arcade Stick QCF.png|Quarter-circle forward]] {{+}} [[File:Arcade Button Punch x2.png|2 punch buttons]] (direct with [[Image:Arcade-Stick-Up.png|Up]] or [[Image:Arcade-Stick-Down.png|Down]])
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|-
 
| style="text-align:center;" |''[[Street Fighter X Tekken]]''
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| style="text-align:center;" |[[Super Art]]
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| style="text-align:center;" |[[Image:Arcade Stick HCB.png|Half-circle backward]] {{+}} [[Image:Arcade Button Punch x3.png|All 3 punch buttons]]
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|}
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{| align="center" border="1" cellpadding="1" cellspacing="1"
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|+'''Damage'''
  +
|-
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! scope="row" |'''Dhalsim'''
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| '''330'''
 
|}
 
|}
   
 
==Description==
 
==Description==
Dhalsim breathes out a large [[Yoga Flame]] which burns the opponent. He will breathe the flame in a flamethrower-like style and angle it up and down.
+
Dhalsim breathes out a large [[Yoga Flame]] which burns the opponent. Depending on the game, the attack will be a large Yoga Flame, or he will breathe the flame in a flamethrower-like style and angle it up and down.
   
 
===''Street Fighter Alpha'' series===
 
===''Street Fighter Alpha'' series===
The move is executed by performing two quarter-circle forward motions and pressing punch. How long the flame lasts depends on the level of the Super Combo; the lowest level lasts a few seconds and does 3 maximum hits, Level 2 lasts a couple of seconds and does 7-8 hits, and Level 3 lasts quite a few seconds and does a total of 13 hits.
+
How long the flame lasts depends on the level of the Super Combo; the lowest level lasts a few seconds and does 3 maximum hits, Level 2 lasts a couple of seconds and does 7-8 hits, and Level 3 lasts quite a few seconds and does a total of 13 hits.
   
===''Marvel vs. Capcom'' series===
+
In the ''Marvel vs. Capcom'' series, the move has almost the same properties, though the flames now last longer and spray wider.
  +
Same as the ''Alpha'' series, but now done by performing a quarter-circle forward motion and pressing two punch buttons. It has almost the same properties as the one from the ''Alpha'' series, albeit the flames now last longer and spray wider.
 
 
===''Street Fighter EX'' series===
  +
In the first two games, the attack is similar to how it was in the ''Alpha'' series. From ''Street Fighter EX2 Plus'' on, it was retooled into a [[Meteor Combo]]; it is now much larger, lasts longer and Dhalsim flies in the air when he uses it.
   
 
===''Street Fighter IV'' series===
 
===''Street Fighter IV'' series===
The input remains, but the move itself is changed slightly; Dhalsim no longer breathes the flame in multiple directions, and keeps it straight ahead.
+
Dhalsim no longer breathes the flame in multiple directions, and keeps it straight ahead, akin to the Yoga Flame.
===''Street Fighter X Tekken''===
 
The move is executed by performing a quarter-circle motion and pressing all three punch buttons (or kick buttons for the Yoga Volcano). The addition of the Yoga Volcano gives Dhalsim another option to use against airborne opponents.
 
   
===''Yoga Volcano''===
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=== ''Street Fighter X Tekken'' ===
  +
[[File:HDPVRPRO60 20190907 171951 001.JPG|thumb|220x220px|Dhalsim using Yoga Inferno against Ling Xiaoyu in ''Street Fighter X Tekken.'']]
  +
Yoga Inferno functions similarly to it's ''Street Fighter IV'' counterpart. This attack does below the Super Art damage at 250. This means Dhalsim is a rather poor partner to [[Cross Art]] into. However this attack is rather safe on block at -3. Most top tiers in this game (Hwoarang and Law for example) do not have access to a 3 frame attack being unable to punish, meaning this can be a good tool to win via Time Over in a pinch or even Chip Damage KO.
   
  +
[[File:HDPVRPRO60 20190907 173330 007.JPG|thumb|220x220px|Dhalsim using Yoga Volcano against Ling Xiaoyu in ''Street Fighter X Tekken.'']]
In ''Street Fightet X Tekken'', a new move interdouced, named Yoga Volcano (ヨガ火山, ''Yoga kazan''). The Yoga Volcano acts Just like the Yoga Inferno, be Dhalsim aims upwards, and if the opponent jumps or doing a jumping attack, it will burn them. It is charged by the [[Yoga Blast]].
 
  +
  +
==== Yoga Volcano ====
  +
''Street Fighter X Tekken'' also features an alternate anti air version '''Yoga Volcano'''. This version only hits aerial opponents but it does a little more than his Inferno variation with 280 total. This version is very useful for opponents that have access to [[Dive Kick|Dive Kicks]] such as [[Rufus]] or Lili as the active frames means their delays will be ineffective as an avoidance techniques. Yoga Volcano also comes in handy when dealing with characters with powerful jump in attacks such as all the MIshimas, Craig Marduk, and Bob Richards.
   
 
==Tactics==
 
==Tactics==
  +
In the ''Alpha'' series, the move can easily trap or corner an opponent; however, it is extremely unsafe on block due to its limited hitstun, and can then be easily countered.
It is very easy for a foe to be trapped in the flames and receive many hits; however, if blocked, it does very minimum block-stun, and will leave him wide open for a [[Alpha Counter]], among other moves.
 
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In ''Street Fighter IV'', Dhalsim can combine Yoga Inferno with his [[Yoga Catastrophe]] and [[Yoga Teleport]], due to the Ultra Combo's quick recovery.
   
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==Videos==
In ''Street Fighter IV'', Dhalsim can combine Yoga Inferno with his [[Yoga Catastrophe]] and [[Yoga Teleport]], since Yoga Catastrophe is slow enough for the player to perform this.
 
  +
[[File:Yoga Inferno SFXT|thumb|right|300px|The Yoga Inferno [[trial]] in ''[[Street Fighter X Tekken]]''.]]
 
[[File:SF IV - Dhalsim - Super Combo|thumb|left|300px|Yoga Inferno in ''SFIV'' (Japanese voices).]]
   
 
{{Dhalsim1}}[[Category:Attacks]]
==Video==
 
[[File:SF IV - Dhalsim - Super Combo|thumb|center|425px|Yoga Inferno in ''SFIV'' (Japanese voices).]]
 
[[Category:Attacks]]
 
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Dhalsim's Special Attacks]]
 
[[Category:Dhalsim's Special Attacks]]
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[[Category:Super Arts]]
 
[[Category:Super Arts]]
 
[[Category:Dhalsim's Super Arts]]
 
[[Category:Dhalsim's Super Arts]]
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[[Category:Hyper Combos]]
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[[Category:Dhalsim's Hyper Combos]]
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[[Category:Meteor Combos]]
  +
[[Category:Dhalsim's Meteor Combos]]

Revision as of 01:20, 3 June 2020

"Yoga... Inferno! (ヨガ~、インフェルノ! Yogaa... Inferuno!?)"
Dhalsim
HDPVRPRO60 20190907 172231 003

Yoga Inferno as it appears in Street Fighter IV.

The Yoga Inferno (ヨガインフェルノ Yoga Inferuno?) is one of Dhalsim's Super Combos, introduced in Super Street Fighter II Turbo. It also appears in the Street Fighter Alpha series, Street Fighter IV series, and is his Super Art in Street Fighter X Tekken.

He also has several variations of the move, such as Yoga Stream, Yoga Volcano or Yoga Tempest.

Input
Appearance Function Input
Super Street Fighter II Turbo
Capcom vs. SNK (as EX Dhalsim)
Super Combo Half-circle forwardHalf-circle forward + Punch
Super Street Fighter II Turbo HD Remix Super Combo Half-circle backwardHalf-circle backward + Punch
Street Fighter Alpha series
Street Fighter EX Plus α
Street Fighter EX2
Street Fighter IV series
SNK vs. Capcom: SVC Chaos
Super Combo Quarter-circle forwardQuarter-circle forward + Punch
Street Fighter EX2 Plus
Street Fighter EX3
Meteor Combo Maximum only Quarter-circle forwardQuarter-circle forward + All 3 punch buttons
Marvel vs. Capcom series Hyper Combo Quarter-circle forward + 2 punch buttons (direct with Up or Down)
Street Fighter X Tekken Super Art Half-circle backward + All 3 punch buttons
Damage
Dhalsim 330

Description

Dhalsim breathes out a large Yoga Flame which burns the opponent. Depending on the game, the attack will be a large Yoga Flame, or he will breathe the flame in a flamethrower-like style and angle it up and down.

Street Fighter Alpha series

How long the flame lasts depends on the level of the Super Combo; the lowest level lasts a few seconds and does 3 maximum hits, Level 2 lasts a couple of seconds and does 7-8 hits, and Level 3 lasts quite a few seconds and does a total of 13 hits.

In the Marvel vs. Capcom series, the move has almost the same properties, though the flames now last longer and spray wider.

Street Fighter EX series

In the first two games, the attack is similar to how it was in the Alpha series. From Street Fighter EX2 Plus on, it was retooled into a Meteor Combo; it is now much larger, lasts longer and Dhalsim flies in the air when he uses it.

Street Fighter IV series

Dhalsim no longer breathes the flame in multiple directions, and keeps it straight ahead, akin to the Yoga Flame.

Street Fighter X Tekken

HDPVRPRO60 20190907 171951 001

Dhalsim using Yoga Inferno against Ling Xiaoyu in Street Fighter X Tekken.

Yoga Inferno functions similarly to it's Street Fighter IV counterpart. This attack does below the Super Art damage at 250. This means Dhalsim is a rather poor partner to Cross Art into. However this attack is rather safe on block at -3. Most top tiers in this game (Hwoarang and Law for example) do not have access to a 3 frame attack being unable to punish, meaning this can be a good tool to win via Time Over in a pinch or even Chip Damage KO.

HDPVRPRO60 20190907 173330 007

Dhalsim using Yoga Volcano against Ling Xiaoyu in Street Fighter X Tekken.

Yoga Volcano

Street Fighter X Tekken also features an alternate anti air version Yoga Volcano. This version only hits aerial opponents but it does a little more than his Inferno variation with 280 total. This version is very useful for opponents that have access to Dive Kicks such as Rufus or Lili as the active frames means their delays will be ineffective as an avoidance techniques. Yoga Volcano also comes in handy when dealing with characters with powerful jump in attacks such as all the MIshimas, Craig Marduk, and Bob Richards.

Tactics

In the Alpha series, the move can easily trap or corner an opponent; however, it is extremely unsafe on block due to its limited hitstun, and can then be easily countered.

In Street Fighter IV, Dhalsim can combine Yoga Inferno with his Yoga Catastrophe and Yoga Teleport, due to the Ultra Combo's quick recovery.

Videos

Yoga_Inferno_SFXT

Yoga Inferno SFXT

The Yoga Inferno trial in Street Fighter X Tekken.

SF_IV_-_Dhalsim_-_Super_Combo

SF IV - Dhalsim - Super Combo

Yoga Inferno in SFIV (Japanese voices).