- "A descending attack with a long duration that can be performed while jumping."
- —Street Fighter 6
The Yoga Spear (ドリルキック, Doriru Kikku, "Drill Kick"), also known as the Drill (in Super Street Fighter II Turbo: HD Remix), is one of Dhalsim's unique attacks. It made its first appearance, along with Dhalsim, in the original Street Fighter II games.
All appearances | + (Prior to SSFIIT, only HK is used.) Must be at apex of jump in Street Fighter II: The World Warrior Can be used on the ground in HD Remix |
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Description[]
Executed by pressing downward and kick (only HK pre-SSFIIT) in midair, Dhalsim performs a drill-like kick downward toward his opponent. Beginning with SSFIIT, the move's angle is determined by the kick button's strength. In Street Fighter V, the Light version goes in a 45° angle in a quick manner. The Medium version goes in a slightly sharper angle, but is a slightly slower. The Heavy version is very slow and goes in a very narrow sharp angle.
Prior to SSFIIT, with HK (aka Roundhouse) being the only attack button used in the input, the Yoga Spear went exclusively in a 45° angle.
From SSFIIT to the SFIV series, the classic 45° angle becomes the Medium version. The Light version goes in a near-horizontal angle (looking almost like the Yoga Mummy except going feet-first), while the Heavy version goes in the same angle as SFV's Heavy version.
In the first SFII, the move could only be performed at the apex of Dhalsim's jump. From CE onward, the move could be executed at any point of the jump.
In Super Street Fighter II Turbo HD Remix, the move is usable on the ground as well as in the air.
Dhalsim also possesses a similar attack known as the Yoga Mummy.
Tactics[]
To get the most out of this move, it is best to use this move as low to the ground as possible to avoid getting punished. It is most effective when Dhalsim aims this move at the tip of your opponent's feet. This provides the safest approach and gives Dhalsim an advantageous position when he lands. On block, the Yoga Spear can be between +6 and +8 frames of advantage. This is an amazing tool to keep his opponent on their heels. Utilizing the Yoga Spear effectively and efficiently enhances Dhalsim's mobility and pressure game.
This Attack can be considered a predecessor to Dive Kicks due to it's similar trajectory changing properties and uses. This attack does not momentarily stall however.
See also[]
- Drill Kick - A similar unique attack by Necro.
- Khamun Kick - Another similar unique attack by Menat.
Gallery[]
Dhalsim's Move List | |
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Throws | Yoga Smash • Yoga Throw • Yoga Rocket • Yoga Hoop • Yoga Splash |
Unique Attacks | Yoga Mummy • Yoga Spear • Yoga Shock • Tegatana Suihei Chop • Kuuchuu Chouhatsu • Yoga Tower • Yoga Upper • Divine Kick • Thrust Kick • Yoga Anvil • Nirvanan Punch • Agile Kick • Yoga Lance • Long Sliding Kick • Yoga Mountain • Karma Kick |
V-Skills | Yoga Float • Yoga Deep Breath |
V-Reversal | Yoga Mala |
V-Shift Break | Yoga Bazooka |
V-Triggers | Yoga Burner • Yoga Sansara |
Drive Impact | Yoga Rise |
Drive Reversal | Yoga Illusion |
Special Attacks | Yoga Fire • Yoga Flame • Yoga Teleport • Yoga Blast • Yoga Escape • Yoga Gale |
Super Combos | Yoga Inferno • Yoga Strike • Yoga Tempest • Yoga Stream • Yoga Drill Kick • Yoga Volcano • Yoga Legend |
Super Arts | Yoga Inferno • Yoga Volcano • Yoga Sunburst • Merciless Yoga |
Ultra Combos | Yoga Catastrophe • Yoga Shangri-La |
Critical Arts | Yoga Sunburst • Merciless Yoga |
Exceeds | Yoga Legend |
Hyper Combos | Yoga Strike • Yoga Inferno |
Meteor Combos | Yoga Inferno |